Aim Assist
General
Render FOV
Renders a white circle at the screen center to indicate the current weapon parameter’s target scanning FOV range.
Resolution
Allows customization of the game resolution, with X and Y corresponding to the width and height. By default, it is automatically detected and does not require manual changes.
Quick Toggle
Set a custom hotkey to quickly enable or disable the aim assist feature.
Controller and Profile Settings
Controller
In the Preferred Controller dropdown menu, select the currently connected controller device and enter the relevant connection parameters, including:- Serial Device: Requires port number and baud rate.
- Network Device: Requires IP address, port number, and UID.
For convenience, enable the Auto Enable option to automatically connect the controller each time the software starts, eliminating the need for repeated configuration.
For users with KmBox Net or CatBox controllers, connect the mouse directly to the controller device. The system will automatically enable the “dynamic target switching during aiming” feature without additional setup.
Profile Files
Preferred Profile specifies the configuration file (profile) used by the aim assist system. You can switch profiles quickly using two modes:Mode Selection:
- Custom Mode: Assign a unique hotkey to each profile, allowing you to switch to a specific profile by pressing its corresponding hotkey. Ideal for users needing quick access to specific configurations.
- Cycle Mode: Set a single “cycle hotkey” to switch profiles in sequence (e.g., Profile 1 → Profile 2 → … → Profile 5 → Profile 1). Suitable for frequent switching across multiple profiles in various scenarios.
Parameter Options
Primary Hotkey
When pressed, the system scans for targets within the FOV range and locks onto the valid target closest to the crosshair. If “Visibility Check” is set to strict mode, only visible skeletal parts are locked, with priority determined by the order set in “Primary Hotkey Skeleton.”
Secondary Hotkey
Functions similarly to the primary hotkey, serving as a backup or for more flexible operations when used alongside the primary hotkey.
Knockdown Hotkey
When the [Knockdown] option is unchecked, this hotkey temporarily switches the target to “knocked-down” enemies for finishing shots or confirming kills.
Tire Hotkey
Locks onto the tire closest to the crosshair within the FOV range of an enemy vehicle, ideal for precise strikes to disable vehicle mobility.
Tire Position
When a tire is locked, this key switches the target between different tires, accommodating various angles and terrain requirements.
Breath Hold
When enabled, the system automatically simulates pressing the Shift key for breath-holding during aiming, ensuring consistent and stable aiming without manual control of breath timing.
Recoil Suppression
When enabled, the system automatically suppresses weapon recoil, improving accuracy during continuous shooting. This can be used alongside other “recoil compensation” features without conflicts.
ADS Aiming
When enabled, hotkey functions activate only when in aim-down-sights (ADS) mode (e.g., right-click aiming), preventing accidental target locking when not aiming.
Teammates
When enabled, the aim assist system does not distinguish between enemies and teammates, including teammates in the lockable target range. Recommended for specific testing scenarios or special use cases.
Knockdown
When checked, the system always considers “knocked-down” targets as lockable, bypassing filtering. If unchecked, use the “Knockdown Hotkey” to temporarily lock onto knocked-down targets.
Ballistic Prediction
When enabled, the system automatically adjusts for ballistic offset based on target distance, movement speed, and the current weapon’s ballistic characteristics, improving long-range shot accuracy.
Visibility Check
- Strict Mode: Uses raycasting to detect target occlusion, ensuring the target is truly visible. High accuracy but requires more performance.
- Loose Mode: Performs simple visibility checks with lower performance demands, suitable for mid-to-low-end devices.
- Off: Disables visibility checks, allowing locking through obstacles, suitable for specific gameplay styles.
Hotkey Merge
When enabled, the secondary hotkey requires the primary hotkey to be pressed first to activate, enabling combined operation logic. When disabled, both hotkeys function independently.
Auto Trigger
When enabled, the aim assist system automatically fires when the crosshair aligns with a target, supporting single-shot, burst, and automatic firing modes.
Parameter Value Settings
Basic Parameters
Maximum Frame Rate
Sets the maximum execution frequency of the aim assist system. Higher values yield finer processing; set to the game’s average frame rate+50~100. For example, if the game runs at 120fps, set it to 170~220. Too high may cause screen jitter, too low reduces accuracy.
Maximum Distance
Sets the maximum target recognition distance in meters. Adjust flexibly based on preference and needs.FOV (Field of View)
Sets the aim assist system’s effective range (view angle). A larger angle widens the scanning range. Enable the “Render FOV” option on the homepage to visualize the actual range.Retention Time
When a target suddenly dies or moves behind cover, the system continues locking the current crosshair direction for a set duration, aiding stable control after a kill and preventing abrupt crosshair shifts.Movement Parameters
X-Axis Movement Speed
Controls the horizontal (left-right) correction speed when aiming at a target. Range: 0~100, adjust based on personal preference.Y-Axis Movement Speed
Controls the vertical (up-down) correction speed when aiming at a target. Range: 0~100, adjust based on personal preference.X-Axis Input Ratio
Determines the strength and sensitivity of horizontal locking. Higher values result in tighter, more precise locking; lower values are smoother and slower.Y-Axis Input Ratio
Determines the precision and strength of vertical locking. Fine-tune based on handling preference.Breath Hold & Recoil Control
Horizontal Breath Ratio
Controls the horizontal stability during breath-holding. Default is 100%, typically no changes needed unless noticeable left-right sway occurs.Vertical Breath Ratio
Controls the vertical stability during breath-holding. Default is 100%, used to fine-tune vertical aiming stability.Horizontal Recoil Ratio
Controls the strength of horizontal recoil suppression. Lower values reduce control strength; higher values increase suppression. Adjust based on weapon characteristics.Vertical Recoil Ratio
Controls the strength of vertical recoil suppression. Similar to horizontal, used to address different weapon recoil behaviors.Auto Trigger Parameters
Recommended Settings
- Advanced
- Basic
When your Aim Strength is set to 100%, it is recommended to configure your Sniper Rifle as follows:
- Trigger Threshold: 0.95
- Trigger Delay: 0ms
Suitable for most users. Prioritizes stability with high accuracy and good tolerance.
Miscellaneous Settings
Recoil Compensation
When enabled, the system dynamically compensates recoil for automatic rifles, marksman rifles, submachine guns, O12, and similar weapons, significantly improving stability and hit rate. This feature simulates control based on weapon recoil characteristics, without involving any memory modifications, ensuring safe usage.Compensation Settings Details:
| Mode Type | Horizontal Compensation | Vertical Compensation | Default Value |
|---|---|---|---|
| Single-Shot | Adjustable | Adjustable | 90% |
| Burst | Adjustable | Adjustable | 100% |
| Full-Auto | Adjustable | Adjustable | 100% |
- Adjust compensation strength based on weapon characteristics and personal habits.
- If compensation is too strong, causing over-correction, lower the value.
- If compensation is insufficient, increase the corresponding strength.
- If compensation behaves abnormally, reset the game sensitivity settings and retry.
Mortar Aiming
An intelligent assist system designed for mortar weapon users, automatically identifying target positions and distances to assist with precise aiming and firing.Function Options Details:
- Enable: Activates the mortar aiming assist feature.
- Auto Range Adjustment: Automatically calculates distance to targets near the crosshair and adjusts the mortar scale, no manual operation required.
- Scan Players: When enabled, scans all attackable player units within the field of view in real-time.
- Scan Vehicles: When enabled, scans all attackable enemy vehicles within the field of view in real-time.
- Aiming Speed: Adjusts the correction speed when moving from the current view to the target alignment position. Higher values result in faster transitions.
- Aiming Hotkey: Set a custom hotkey to automatically complete target alignment when pressed.
Enable “Auto Range Adjustment” and “Scan Players/Vehicles” to significantly improve mortar hit efficiency and combat reaction speed.